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<rss version="2.0"><channel><atom:link rel="hub" href="http://tumblr.superfeedr.com/" xmlns:atom="http://www.w3.org/2005/Atom"/><description>my mini blog on experience design, social media, brand planning, life design (aka lifehacking) &amp; other things I find interesting meant for brands &amp; humans.</description><title>fritzism</title><generator>Tumblr (3.0; @fritzism)</generator><link>http://fritzism.com/</link><item><title>Video</title><description>&lt;br/&gt;&lt;br/&gt;</description><link>http://fritzism.com/post/493579639</link><guid>http://fritzism.com/post/493579639</guid><pubDate>Sat, 03 Apr 2010 12:17:00 -0400</pubDate><category>usability</category><category>ux</category><category>testing</category><category>video</category><category>howto</category></item><item><title>How Andy Clarke and Steve Pearce - FOWD London 2008
Great talk...</title><description>&lt;object type="application/x-shockwave-flash" width="400" height="300" data="http://vimeo.com/moogaloop.swf?clip_id=931504&amp;server=vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF"&gt;&lt;param name="quality" value="best" /&gt;&lt;param name="allowscriptaccess" value="always" /&gt;&lt;param name="allowfullscreen" value="true" /&gt;&lt;param name="scale" value="showAll" /&gt;&lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=931504&amp;server=vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF" /&gt;&lt;embed src="http://www.vimeo.com/moogaloop.swf?clip_id=931504&amp;server=www.vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="300"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;a href="http://vimeo.com/931504" target="_blank"&gt;How Andy Clarke and Steve Pearce - FOWD London 2008&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Great talk by Andy Clarke &amp; Steve Pearce on how Brand Experience is married to User Experience (UX). Must viewing. (30min) PDF of slides here: &lt;a href="http://j.mp/8Ckuqq" target="_blank"&gt;http://j.mp/8Ckuqq&lt;/a&gt;&lt;/p&gt;</description><link>http://fritzism.com/post/280574084</link><guid>http://fritzism.com/post/280574084</guid><pubDate>Sat, 12 Dec 2009 14:35:00 -0500</pubDate><category>ux</category><category>brandexperience</category><category>experiencedesign</category><category>userexperience</category></item><item><title>Gentry Underwood from IDEO talks on why we need to change how we...</title><description>&lt;object width="400" height="336"&gt;&lt;param name="movie" value="http://www.youtube.com/v/bPbzdcZBl6M&amp;rel=0&amp;egm=0&amp;showinfo=0&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="wmode" value="transparent"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/bPbzdcZBl6M&amp;rel=0&amp;egm=0&amp;showinfo=0&amp;fs=1" type="application/x-shockwave-flash" width="400" height="336" allowFullScreen="true" wmode="transparent"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Gentry Underwood from IDEO talks on why we need to change how we look at the design process when it comes to social software. Although work kept me away from this year’s Web 2.0 Expo in NYC, through the wonders of Youtube I was able to catch this talk (thx @digitalsista).&lt;/p&gt;
&lt;p&gt;To encapsulate his talk you could call it… Anthropology + Interaction Design FTW! Great talk. Watch! (15min)&lt;/p&gt;</description><link>http://fritzism.com/post/252344242</link><guid>http://fritzism.com/post/252344242</guid><pubDate>Sat, 21 Nov 2009 18:16:34 -0500</pubDate><category>interaction design</category><category>IDEO</category><category>web2.0</category><category>design</category><category>process</category></item><item><title>This video inspired me and is how things have to go. Work for...</title><description>&lt;object type="application/x-shockwave-flash" width="400" height="300" data="http://vimeo.com/moogaloop.swf?clip_id=3817016&amp;server=vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF"&gt;&lt;param name="quality" value="best" /&gt;&lt;param name="allowscriptaccess" value="always" /&gt;&lt;param name="allowfullscreen" value="true" /&gt;&lt;param name="scale" value="showAll" /&gt;&lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=3817016&amp;server=vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF" /&gt;&lt;embed src="http://www.vimeo.com/moogaloop.swf?clip_id=3817016&amp;server=www.vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="300"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;This video inspired me and is how things have to go. Work for hire if that’s all you do leads nowhere but to be discarded once said is work is done, but Jim Coudal says it better than me check this interview (8min), you won’t be sorry.&lt;/p&gt;</description><link>http://fritzism.com/post/242660417</link><guid>http://fritzism.com/post/242660417</guid><pubDate>Fri, 13 Nov 2009 11:09:12 -0500</pubDate><category>inspiration</category><category>design</category><category>interview</category><category>simplegenius</category></item><item><title>Quick thoughts (&lt;5min) on rapid communication of ideas...</title><description>&lt;object type="application/x-shockwave-flash" width="400" height="300" data="http://vimeo.com/moogaloop.swf?clip_id=6835595&amp;server=vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF"&gt;&lt;param name="quality" value="best" /&gt;&lt;param name="allowscriptaccess" value="always" /&gt;&lt;param name="allowfullscreen" value="true" /&gt;&lt;param name="scale" value="showAll" /&gt;&lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=6835595&amp;server=vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF" /&gt;&lt;embed src="http://www.vimeo.com/moogaloop.swf?clip_id=6835595&amp;server=www.vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="300"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Quick thoughts (&lt;5min) on rapid communication of ideas through sketching, from the d.school’s Scott Doorley &amp; comic book artist Dan Archer&lt;/p&gt;</description><link>http://fritzism.com/post/239369975</link><guid>http://fritzism.com/post/239369975</guid><pubDate>Tue, 10 Nov 2009 14:16:36 -0500</pubDate><category>sketching</category><category>design</category><category>rapid</category><category>agile</category></item><item><title>Michael Bierut: 5 Secrets from 86 Notebooks (via...</title><description>&lt;object type="application/x-shockwave-flash" width="400" height="300" data="http://vimeo.com/moogaloop.swf?clip_id=7252845&amp;server=vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF"&gt;&lt;param name="quality" value="best" /&gt;&lt;param name="allowscriptaccess" value="always" /&gt;&lt;param name="allowfullscreen" value="true" /&gt;&lt;param name="scale" value="showAll" /&gt;&lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=7252845&amp;server=vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF" /&gt;&lt;embed src="http://www.vimeo.com/moogaloop.swf?clip_id=7252845&amp;server=www.vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="300"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Michael Bierut: 5 Secrets from 86 Notebooks (via &lt;a href="http://vimeo.com/7252845" target="_blank"&gt;Vimeo&lt;/a&gt;)—this is a repost, it’s that GOOD. Watch, learn &amp; do great work.&lt;/p&gt;</description><link>http://fritzism.com/post/230058769</link><guid>http://fritzism.com/post/230058769</guid><pubDate>Sun, 01 Nov 2009 16:11:50 -0500</pubDate><category>design</category><category>process</category><category>inspirational</category></item><item><title>A List Apart: Articles: Saving the Spark: Developing Creative Ideas</title><description>&lt;a href="http://www.alistapart.com/articles/savingthespark"&gt;A List Apart: Articles: Saving the Spark: Developing Creative Ideas&lt;/a&gt;: &lt;p&gt;&lt;img alt="Saving the Spark" src="http://www.alistapart.com/d/savingthespark/ideasession.jpg" width="270" height="130"/&gt;&lt;/p&gt;
&lt;p&gt;Great piece on renewing the creative spark through structure &amp; brainstorming by one Mr. @MarkBoulton via @alistapart. Very good stuff especially for a Sunday. Click &amp; Enjoy!&lt;/p&gt;</description><link>http://fritzism.com/post/230042166</link><guid>http://fritzism.com/post/230042166</guid><pubDate>Sun, 01 Nov 2009 15:51:32 -0500</pubDate><category>design</category><category>brainstorming</category><category>creative</category><category>process</category></item><item><title>20 User Experience Books You Should Own (uxbydesign.org)</title><description>&lt;a href="http://www.uxbydesign.org/2009/06/24/20-user-experience-books-you-should-own/"&gt;20 User Experience Books You Should Own (uxbydesign.org)&lt;/a&gt;: &lt;p&gt;Brief list of what *might* be considered the modern UX canon. Surprised Moggridge’s &lt;a title="Designing Interactions by Bill Moggridge at Amazon" target="_blank" href="http://j.mp/2rXgVX"&gt;book&lt;/a&gt; is not listed but hey it’s one man’s opinion. Curious, what’d you think? What’s missing?&lt;/p&gt;</description><link>http://fritzism.com/post/212076102</link><guid>http://fritzism.com/post/212076102</guid><pubDate>Tue, 13 Oct 2009 12:38:16 -0400</pubDate><category>uxdesign</category><category>ux</category><category>uxreference</category><category>books</category><category>ixd</category></item><item><title>The History and Evolution of Social Media | Webdesigner Depot</title><description>&lt;a href="http://www.webdesignerdepot.com/2009/10/the-history-and-evolution-of-social-media/"&gt;The History and Evolution of Social Media | Webdesigner Depot&lt;/a&gt;: &lt;p&gt;&lt;img alt="History of Social Media graphic" src="http://netdna.webdesignerdepot.com/uploads/social_media/thumb.gif" align="left" width="200" height="160"/&gt;&lt;/p&gt;






&lt;p&gt;Though I teach a &lt;a title="NYU Class link" target="_blank" href="http://j.mp/4jISVQ"&gt;course&lt;/a&gt; on this subject, there’s still some stuff in here that I didn’t realize. So much happens so fast it’s easy to forget how the web (and we) got social.&lt;/p&gt;
&lt;p&gt;Kudos to Web DesignerDepot (@designerdepot) for giving us the trip down digital memory lane. Good stuff. Peruse.&lt;/p&gt;</description><link>http://fritzism.com/post/210494523</link><guid>http://fritzism.com/post/210494523</guid><pubDate>Sun, 11 Oct 2009 19:20:00 -0400</pubDate><category>digitalhistory</category><category>reference</category><category>social</category><category>socialmedia</category><category>socialnetworks</category><category>more</category></item><item><title>Twelve (12) emerging best practice for adding user experience work to agile software development</title><description>&lt;a href="http://agileproductdesign.com/blog/emerging_best_agile_ux_practice.html"&gt;Twelve (12) emerging best practice for adding user experience work to agile software development&lt;/a&gt;: &lt;p&gt;&lt;img alt="AgileUX 4-Quadrant diagram" src="http://agileproductdesign.com/blog/images/ux_relevance_model/simple_ux_relevance_model_sm.jpg" align="left" width="300" height="200"/&gt;&lt;/p&gt;






&lt;p&gt;Found this by pure accident, GREAT overview (by Jeff Patton, a bit of an authority on the Agile/UX front) on what UX &amp; Agile playing nice together. Over a year old but still quite thought-provoking about AgileUX in the wild. This kept me up past my bed time. Damn. If you design software, apps, high-end websites for a living… click and read!&lt;/p&gt;</description><link>http://fritzism.com/post/206395114</link><guid>http://fritzism.com/post/206395114</guid><pubDate>Tue, 06 Oct 2009 23:32:00 -0400</pubDate><category>agile</category><category>agileux</category><category>design</category><category>softwaredesign</category><category>ux</category><category>more</category></item><item><title>14 FREE Tools That Reveal Why People Abandon Your Website</title><description>&lt;a href="http://www.conversion-rate-experts.com/articles/understanding-your-visitors/"&gt;14 FREE Tools That Reveal Why People Abandon Your Website&lt;/a&gt;: &lt;p&gt;&lt;img alt="link graphic" src="http://www.conversion-rate-experts.com/wp-content/uploads/2008/10/14tools.png" align="left" width="378" height="300"/&gt;&lt;/p&gt;










&lt;p&gt;IMHO this falls squarely in the UX camp as well as it helps us understand (albeit anonymously) where at least potential problems lie in the experiences we create. Some of these very interesting tools you’ve heard of but some I’m almost sure you’ve not (at least I hadn’t). Enjoy!&lt;/p&gt;</description><link>http://fritzism.com/post/195933124</link><guid>http://fritzism.com/post/195933124</guid><pubDate>Thu, 24 Sep 2009 13:44:05 -0400</pubDate><category>ux</category><category>analytics</category><category>reference</category><category>uxtools</category><category>tools</category></item><item><title>9 Scientifically Proven Ways to Get ReTweeted on Twitter (Fast Company)</title><description>&lt;a href="http://www.fastcompany.com/blog/dan-macsai/popwise/report-nine-scientifically-proven-ways-get-re-tweeted-twitter"&gt;9 Scientifically Proven Ways to Get ReTweeted on Twitter (Fast Company)&lt;/a&gt;: &lt;p&gt;&lt;img alt="The Twitter bird" src="http://www.iconspedia.com/uploads/69290979.png" align="left" height="256" width="256"/&gt;&lt;/p&gt;









&lt;p&gt;Seriously you say? Yes seriously it’s come to this. Read if you don’t believe me. (Courtesy of Fast Company)&lt;/p&gt;</description><link>http://fritzism.com/post/194272739</link><guid>http://fritzism.com/post/194272739</guid><pubDate>Tue, 22 Sep 2009 13:06:37 -0400</pubDate><category>twitter</category><category>socialmedia</category><category>social</category><category>tips</category><category>smm</category></item><item><title>Learning from Games: A Language for Designing Emotion</title><description>&lt;a href="http://johnnyholland.org/2009/08/03/we-could-learn-a-lot-from-games-a-language-for-designing-emotion/"&gt;Learning from Games: A Language for Designing Emotion&lt;/a&gt;: &lt;p&gt;&lt;img alt="Kids playing games" src="http://johnnyholland.org/wp-content/uploads/gaming.png" align="left" width="416" height="160"/&gt;&lt;/p&gt;
&lt;p&gt;Very interesting piece from the good folks over at @&lt;a title="link to Johnny Holland blog Home page" target="_blank" href="http://www.johnnyholland.org"&gt;JohnnyHolland&lt;/a&gt;. I think the psychology of gaming and game mechanics will continue to permeate (witness &lt;a title="links to the Foursquare homepage" target="_blank" href="http://www.foursquare.com"&gt;Foursquare&lt;/a&gt;) as we continue to look for challenge, surprise and acknowledgment (as we get better) from even the most mundane of digital interactions (widgets, webapps, brand messages). Good piece covering how to design for this world. My favorite subtitle “The Architecture of Fun”, classic.&lt;/p&gt;</description><link>http://fritzism.com/post/193370860</link><guid>http://fritzism.com/post/193370860</guid><pubDate>Mon, 21 Sep 2009 10:21:00 -0400</pubDate><category>experiencedesign</category><category>gamedesign</category><category>reference</category><category>ux</category><category>xd</category><category>more</category></item><item><title>The genius in his element. John Coltrane - My Favorite Things -...</title><description>&lt;object width="400" height="336"&gt;&lt;param name="movie" value="http://www.youtube.com/v/I_n-gRS_wdI&amp;rel=0&amp;egm=0&amp;showinfo=0&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="wmode" value="transparent"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/I_n-gRS_wdI&amp;rel=0&amp;egm=0&amp;showinfo=0&amp;fs=1" type="application/x-shockwave-flash" width="400" height="336" allowFullScreen="true" wmode="transparent"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;The genius in his element. John Coltrane - My Favorite Things - 1961 in Baden-Baden, Germany. I dare you not to be inspired. Happy Friday, Enjoy! (10m35s)&lt;/p&gt;</description><link>http://fritzism.com/post/191236277</link><guid>http://fritzism.com/post/191236277</guid><pubDate>Fri, 18 Sep 2009 16:55:09 -0400</pubDate><category>music</category><category>video</category><category>genius</category><category>inspiration</category></item><item><title>Agile + UX: 6 strategies for making agile + user experience play nice.</title><description>&lt;a href="http://www.thinkingandmaking.com/view/agile-ux-six#comments"&gt;Agile + UX: 6 strategies for making agile + user experience play nice.&lt;/a&gt;: &lt;p&gt;Woke up with Agile still on the brain and just read this so anxious to give it go. Anyone with experience to share? Read.&lt;/p&gt;</description><link>http://fritzism.com/post/189865962</link><guid>http://fritzism.com/post/189865962</guid><pubDate>Wed, 16 Sep 2009 22:49:44 -0400</pubDate><category>agile</category><category>ux</category><category>process</category></item><item><title>UI Patterns.com, am I the last person to hear about this?</title><description>&lt;p&gt;&lt;img alt="UI Patterns logo" src="http://ui-patterns.com/images/ui-patterns_logo.png" height="92" width="413"/&gt;&lt;/p&gt;
&lt;p&gt;I mean I swore (and still swear) by          Martijn van Welie’s great &lt;a target="_blank" title="Welie Interaction Design Pattern Library" href="http://www.welie.com/patterns/index.php"&gt;collection&lt;/a&gt; of Interaction Design and Jennifer Tidwell’s awesome &lt;a target="_blank" title="Designing Interfaces" href="http://www.designinginterfaces.com/About_Patterns"&gt;site&lt;/a&gt; and increasingly Bill Scott’s &amp; Theresa Neil’s &lt;a target="_blank" title="Designing Web Interfaces" href="http://designingwebinterfaces.com/explore"&gt;Designing Web Interfaces&lt;/a&gt; site (which is great for RIA as well as websites) but for some reason missed this (which I’m sure is probably bookmarked in NetVibes). Anyway good stuff here as well and they seem to encourage uploads, account registration and social interaction which is an interesting approach reminiscent of one &lt;a target="_blank" title="konigi.com" href="http://konigi.com"&gt;Konigi.com&lt;/a&gt; (kick-ass well). This is part of my process.&lt;/p&gt;
&lt;p&gt;Anyways enjoy as I know I will. Click!   - F&lt;/p&gt;</description><link>http://fritzism.com/post/189846759</link><guid>http://fritzism.com/post/189846759</guid><pubDate>Wed, 16 Sep 2009 22:19:00 -0400</pubDate><category>design</category><category>interactiondesign</category><category>ixd</category><category>patterns</category><category>resource</category><category>ux</category><category>more</category></item><item><title>Wanna get Agile? Even a little? Same here. Watching Ken Schwaber...</title><description>&lt;object width="400" height="336"&gt;&lt;param name="movie" value="http://www.youtube.com/v/IyNPeTn8fpo&amp;rel=0&amp;egm=0&amp;showinfo=0&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="wmode" value="transparent"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/IyNPeTn8fpo&amp;rel=0&amp;egm=0&amp;showinfo=0&amp;fs=1" type="application/x-shockwave-flash" width="400" height="336" allowFullScreen="true" wmode="transparent"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Wanna get Agile? Even a little? Same here. Watching Ken Schwaber giving a talk on Scrum et al. (via &lt;a href="http://youtube.com/user/googletechtalks" target="_blank"&gt;googletechtalks&lt;/a&gt;—1h1m, value is in the 1st 20min). He’s funny. Learning quite a bit. If you design apps or websites for a living, watch!&lt;/p&gt;</description><link>http://fritzism.com/post/189813718</link><guid>http://fritzism.com/post/189813718</guid><pubDate>Wed, 16 Sep 2009 21:32:54 -0400</pubDate><category>agile</category><category>scrum</category><category>ux</category><category>design</category><category>development</category></item><item><title>On Interaction Design Synthesis | IxDA Library</title><description>&lt;a href="http://library.ixda.org/taxonomy/term/9"&gt;On Interaction Design Synthesis | IxDA Library&lt;/a&gt;: &lt;p&gt;20min of Jon Kolko covering how to synthesize all that data we (designers) clamor for (incl me) before designing, if you follow you’ll be smarter for it + he’s funny. Shut up &amp; make somethin’. Kudos @jkolko &amp; @ixda! Watch.&lt;/p&gt;</description><link>http://fritzism.com/post/189568138</link><guid>http://fritzism.com/post/189568138</guid><pubDate>Wed, 16 Sep 2009 15:34:51 -0400</pubDate><category>design</category><category>designpatterns</category><category>designsynthesis</category><category>ux</category><category>webdesign</category></item><item><title>This looks awesome… Man, if onIy I were 10 years...</title><description>&lt;object width="400" height="336"&gt;&lt;param name="movie" value="http://www.youtube.com/v/da0aoMnS99k&amp;rel=0&amp;egm=0&amp;showinfo=0&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="wmode" value="transparent"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/da0aoMnS99k&amp;rel=0&amp;egm=0&amp;showinfo=0&amp;fs=1" type="application/x-shockwave-flash" width="400" height="336" allowFullScreen="true" wmode="transparent"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;This looks awesome… Man, if onIy I were 10 years younger… who am I kidding I probably still wouldn’t do it but I’d give it a go at least once. Watch!&lt;/p&gt;</description><link>http://fritzism.com/post/189435337</link><guid>http://fritzism.com/post/189435337</guid><pubDate>Wed, 16 Sep 2009 11:44:50 -0400</pubDate><category>fitness</category><category>awesome</category></item><item><title>My hero of the week: Keith Olbermann. Think Obama’s a liar...</title><description>&lt;object width="400" height="336"&gt;&lt;param name="movie" value="http://www.youtube.com/v/PqDKbCwiaVY&amp;rel=0&amp;egm=0&amp;showinfo=0&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="wmode" value="transparent"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/PqDKbCwiaVY&amp;rel=0&amp;egm=0&amp;showinfo=0&amp;fs=1" type="application/x-shockwave-flash" width="400" height="336" allowFullScreen="true" wmode="transparent"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;My hero of the week: Keith Olbermann. Think Obama’s a liar &amp; forgot the lies Bush *actually* told? It’s all here (10min). Go KO!&lt;/p&gt;</description><link>http://fritzism.com/post/186318303</link><guid>http://fritzism.com/post/186318303</guid><pubDate>Sat, 12 Sep 2009 15:39:20 -0400</pubDate><category>politics</category><category>obama</category><category>funnybuttrue</category></item></channel></rss>
